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It's been reported that ship launched fighters are failing still to attack Thargoids when giving orders to their pilot NPCs.As another has noted, Commanders are unable to 'check their existing missions or inventory, or even consult the System and Galaxy maps without exiting completely from the station UI.'.Once again, as per the report, Commanders are required to leave Station Services to access ship functions and then go back again. As per the report, Commanders have experienced being unable to access any of the ship functions when at the station services screen.Unable to access ship functions from within a station (Issue tracker reference ticket ).Thanks so much, as always, for your patience.
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These are strictly reports which are causing some significant mischief at present still, which we'd just like to offer formal reassurance on as being noted. The current high priority known issues are listed below but as usual, please remember that these are not the only outstanding issues sitting team side that mean a lot to us. General crash and stability fixes have been implemented.This issue was caused by multiple inputs being allocated to the same control scheme, which would then incorrectly mask one another.Commanders are now correctly able use X/Square input when using a controller when navigating on foot.This fix benefits both regular and VR Commanders.A fix has been implemented to address the Shipyard UI softlocking if "Disable GUI Effects" was set to On.This fix to facial hair also includes fixes for other Commander customisation elements not displaying correctly, such as tattoos and more (Issue tracker reference ticket: ).A fix has been implemented to address missing facial hair on Commander portraits.A fix has been implemented to address frequent stuttering encountered during gameplay, often seen when descending towards a planet surface.A fix has been implemented to address landing issues for Anaconda Pilots.
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